New attributes system!

fuckyeahguildwars2:

Original system:

  • Strength—increased melee attack damage.
  • Agility—increase ranged attack damage.
  • Intelligence—increased magic attack damage.
  • Vitality—increased health; increased defense against melee attacks.
  • Perception—increased critical strike chance for melee and ranged attacks; increased defense against ranged attacks.
  • Willpower—increased critical strike chance for magic attacks; increased defense against magic attacks.

Updated system:

  • Strength—increased melee attack damage.
  • Agility—increase ranged attack damage.
  • Intelligence—increased magic attack damage.
  • Vitality—increased health.
  • Perception—increased critical strike chance.
  • Willpower—increased energy.

Current system:

  • Power—increased attack damage.
  • Precision—increased critical strike chance.
  • Vitality—increased health.
  • Toughness—increased defense/armor.

Read the article to find out why they changed the system in this way.

New attributes system!

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